Tutorials Neural Information Processing Systems: Natural and Synthetic

Abstracts and bios for the tutorials are here. The tutorials will all be on December 9.

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For Authors and Presenters
  Computational Game Theory Michael Kearns, University of Pennsylvania

9:30-11:30am

Recently there has been renewed interest in game theory in several research disciplines, with its uses ranging from the modeling of evolution to the design of distributed protocols. In the AI community, game theory is emerging as the dominant formalism for studying strategic and cooperative interaction in multi-agent systems.
Classical work provides rich mathematical foundations and equilibrium concepts, but relatively little in the way of computational and representational insights that would allow game theory to scale up to large, complex systems. The rapidly emerging field of computational game theory is addressing such algorithmic issues, and this tutorial will provide a survey of developments so far. As the NIPS community is well-poised to make significant contributions to this area, special emphasis will be placed on connections to more familiar topics. Topics to be covered include:
  • Basics of classical game theory: zero- and general-sum matrix games, Nash equilibria, minimax and fixed point arguments, linear programming
  • Alternative equilibrium concepts: correlated equilibria, cooperative games and bargaining
  • Evolutionary game theory
  • Compact graphical representations of multi-player games, with connections to probabilistic inference in graphical models
  • Multi-stage and stochastic games, with connections to reinforcement learning
  • Learning in games: fictitious play, gradient algorithms, exponential update methods, with connections to machine learning
  • Sampling arguments in game theory
  • Game theory and distributed algorithms
The tutorial will be self-contained, assuming no prior knowledge of game theory.


Michael Kearns is a professor in the Computer and Information Science department at the University of Pennsylvania, and co-director of Penn's Institute for Research in Cognitive Science. His research interests include probabilistic models and algorithms in artificial intelligence, computational game theory, computational learning theory, and related topics. Prior to joining the Penn faculty, Kearns spent a decade in basic research at AT&T/Bell Labs, where he headed the AI and machine learning research department. He has published widely in AI and ML, and is co-author of "An Introduction to Computational Learning Theory" (with U. Vazirani, MIT Press 1994).
  Neural Integrators Sebastian Seung, Howard Hughes Medical Institute and Brain and Cognitive Sciences Department, MIT

9:30-11:30am

Newton and Leibniz taught us how to integrate, and then argued over who should get the credit. Little did they know they had been scooped. Even when unschooled in calculus, the brains of humans and other animals naturally carry out the mathematical operation of integration with respect to time. This capability evolved because temporal integration is important for certain behaviors, such as motor control and navigation. Researchers have identified particular brain areas that function as neural integrators. A physiological explanation of how neurons integrate is still lacking, although a number of hypotheses have been proposed. Integration can be regarded as the simplest form of working memory, the ability to store information and actively manipulate it to perform computations. Therefore, understanding how neurons integrate could shed light on how working memory is implemented by the brain.

Sebastian Seung is Assistant Investigator of the Howard Hughes Medical Institute and Robert A. Swanson Career Development Professor in Life Sciences in the Department of Brain and Cognitive Sciences and the Department of Physics at the Massachusetts Institute of Technology. He studied theoretical physics with David Nelson at Harvard University and completed postdoctoral training with Haim Sompolinsky at the Hebrew University of Jerusalem. Before joining the MIT faculty, he was a member of the Theoretical Physics Department at Bell Laboratories. He is a Sloan Research Fellow, a Packard Fellow, and a McKnight Scholar.
  Eigenvector Methods for Clustering and Image Segmentation Yair Weiss, Hebrew University
Serge Belongie, UC San Diego
Jianbo Shi, Carnegie Mellon University

1:00-3:00pm

Spectral methods are a general class of algorithms that approximate computationally hard problems via properties of the eigenspectrum. These methods have been used for graph partitioning for over 30 years and have more recently shown great promise in a range of applications including VLSI design and computer vision.
The tutorial will cover the theory and practice of eigenvector methods for clustering and image segmentation. We will discuss the general theory of spectral methods as well as particular issues that arise when dealing with images: e.g. calculating affinity matrices from pixels and efficiently computing eigenvectors in spaces with a million dimensions.


Jianbo Shi was born in Shanghai, China. He received his B.A. in Computer Science and Mathematics from Cornell in 1994 and his Ph.D. in Computer Science from UC Berkeley in 1998. In 1999, he joined the research faculty of the Robotics Institute at Carnegie Mellon University, where he is currently the joint PI and head of the HumanID project. Starting January 2003, he will be an assistant professor in the Department of Computer and Information Science at the University of Pennsylvania. His current research interests include topics in image segmentation, object recognition, and human identification-activity inference. He has also conducted research in motion tracking, 3D reconstruction, image retrieval, and humanoid robotics.
Serge Belongie is an assistant professor in the Department of Computer Science and Engineering at U.C. San Diego. He received his B.S. in Electrical Engineering from Caltech in 1995 and his Ph.D. in Electrical Engineering and Computer Sciences (EECS) from U.C. Berkeley in 2000. He is a co-founder of Digital Persona, Inc., and the principal architect of the Digital Persona fingerprint recognition algorithm. His research interests include computer vision, pattern recognition, and digital signal processing.
Yair Weiss is a senior lecturer at the Hebrew University School of Computer Science and Engineering. He received his Ph.D. from the Massachusetts Institute of Technology and was a visiting scientist at U.C. Berkeley. His research interests include human and machine vision, machine learning and error correcting codes.

  Mathematical, Statistical, and Algorithmic Challenges from Genomics and Molecular Biology Richard M. Karp, University of California and International Computer Science Institute, Berkeley

1:00-3:00pm

A fundamental goal of biology is to understand life at the level of genes, proteins and cells. Molecular biology and genetics are undergoing revolutionary changes. Emphasis has shifted from the study of individual genes and proteins to the exploration of the entire genome of an organism and the study of networks of genes and proteins. As the level of aspiration rises and the amount of available data grows by orders of magnitude, the field becomes increasingly dependent on mathematical and statistical modeling, mathematical analysis and computation. We shall give an introduction to the mathematical and computational challenges that arise in this field, with an emphasis on discrete algorithms and the role of combinatorics, optimization, probability, statistics, pattern recognition and machine learning.
Specific topics to be covered will be drawn from the following list: alignment and comparison of biological sequences; sequence assembly algorithms; the use of Hidden Markov Models (HMMs) to describe sequence families; gene finding using HMMs, pair HMMs and whole-genome alignment; discovery of protein binding sites using the EM algorithm; phylogeny construction using parsimony methods, distance-based methods and maximum likelihood methods; combinatorics of genome rearrangement; unsupervised analysis of gene expression data using feature selection, clustering and two-dimensional clustering; supervised analysis of gene expression data using support vector machines.
No prior knowledge of molecular biology will be assumed.


Richard M. Karp was born in Boston, Massachusetts on January 3, 1935. He attended Boston Latin School and Harvard University, receiving his Ph.D. in 1959. From 1959 to 1968, he was a member of the Mathematics Department at the IBM Thomas J. Watson Research Center. From 1968 to 1994, he was a Professor at the University of California, Berkeley, where he held the Class of 1939 Chair. From 1988 to 1995, he was a Research Scientist at the International Computer Science Institute (ICSI) in Berkeley. From 1995 to 1999, he was a Professor of Computer Science and Adjunct Professor of Molecular Biotechnology at the University of Washington. In 1999, he returned to ICSI and Berkeley, where he is a University Professor with appointments in Computer Science, Mathematics and Bioengineering. During the 1999-2000 academic year, he was the Hewlett-Packard Visiting Professor at the Mathematical Sciences Research Institute in Berkeley.
The unifying theme in Karp's work has been the study of combinatorial algorithms. His 1972 paper "Reducibility Among Combinatorial Problems" showed that many of the most commonly studied combinatorial problems are NP-complete, and hence likely to be intractable. Much of his subsequent work has concerned parallel algorithms, the probabilistic analysis of combinatorial optimization algorithms and the construction of randomized algorithms for combinatorial problems. His current activities center around algorithmic methods in genomics and computer networking. He has supervised thirty-five Ph.D. dissertations.
Karp has received the U.S. National Medal of Science, the Turing Award, the Fulkerson Prize, the Harvey Prize (Technion), the Centennial Medal (Harvard), the Lanchester Prize, the Von Neumann Theory Prize, the Von Neumann Lectureship, the Distinguished Teaching Award (Berkeley), and the Babbage Prize. He holds six honorary degrees. He is a member of the U.S. National Academies of Sciences and Engineering and a Fellow of the American Academy of Arts and Sciences, the American Association for the Advancement of Science and the Association for Computing Machinery.

  Computational Auditory Scene Analysis In Listeners And Machines Martin Cooke, University of Sheffield

3:30-5:30pm

How do listeners recover information about individual sound sources from the acoustic melange reaching the ears? From musical ensembles to conversations in noisy settings, everyday listening situations present a significant challenge to our auditory systems and recognition algorithms alike. Cues such as pitch and location are prime candidates for source separation approaches, but prior expectations also have a role.
Armed with a variety of audio demonstrations, this tutorial will explore the perceptual organisation of sound from the perspective of auditory physiology, psychophysics and computational modelling. Topics to be covered include neurally-inspired models for the extraction of useful signal features, architectures for feature-binding and missing-data approaches to robust automatic speech recognition. The tutorial will also look in detail at the theory and practice of a recent probabilistic decoder which integrates bottom-up and top-down processes in computational auditory scene analysis.


After a spell at the UK National Physical Laboratory, Martin Cooke obtained his PhD in 1991 and is currently Reader in Computer Science at the University of Sheffield. His interests lie in speech perception, computational auditory scene analysis, robust automatic speech recognition and educational tools for speech, hearing and phonetics. He is the author of Modelling Auditory Processing and Organisation (Cambridge) and co-edited Visual Representations of Speech Signals (Wiley).
  Information Extraction from the World Wide Web Andrew McCallum, University of Massachusetts, Amherst
William Cohen, Carnegie Mellon University, CALD

3:30-5:30pm

The Web is the world's largest knowledge base. However, its data is in a form intended for human reading, not manipulation, data mining and reasoning by computers. Information extraction is the process of filling fields in a database by automatically extracting sub-sequences of human readable text. Today's search engines return web pages. Tomorrow's search engines will use information extraction to return "things" (like people, jobs, companies, events), their relations, facts and trends. This tutorial will survey many of the sub-problems and methods of information extraction, including use of sliding-window and finite state machines, language and formatting features, generative and conditional models, rule-learning and Bayesian techniques. We will also discuss some related issues, such as association of data fields into records, reference matching and de-duplication. A familiarlity with statistical learning techniques, such as maximum likelihood estimation, Bayesian networks, and hidden Markov models, would be useful, but is not required.

Andrew McCallum is a Research Associate Professor at University of Massachusetts, Amherst. He was previously Vice President of Research and Development at WhizBang Labs, a company that used machine learning for information extraction from the World Wide Web. In the late 1990s, he was a Research Coordinator at Justsystem Pittsburgh Research Center. He received his PhD in computer science from University of Rochester in 1995 and was a post-doctoral fellow at Carnegie Mellon University in 1996. He is on the editorial board of the Journal of Machine Learning Research and has co-organized numerous technical workshops. For the past seven years, McCallum has been active in research on statistical machine learning applied to text, especially information extraction, document classification, finite state models, and learning from combinations of labeled and unlabeled data.
William Cohen received his bachelor's degree in Computer Science from Duke University in 1984 and his PhD in Computer Science from Rutgers University in 1990. From 1990 to 2000, Cohen worked at AT&T Labs-Research, then later at Whizbang Labs, a company specializing in information extraction from the World Wide Web. Cohen is currently an action editor for the Journal of Machine Learning Research and previously served as an editor for the journal Machine Learning and the Journal of Artificial Intelligence Research. He co-organized the 1994 International Machine Learning Conference and has served on more than 20 program or advisory committees. His research interests include information integration and machine learning, particularly text categorization and learning from large datasets.


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