Schedule of Exams and Assignments Fall '01


Below are the handout and due dates for programming assignments and problem sets, along with the midterm and (when available) final dates.
 
We'll do our best to stick to this schedule but there's always the possibility that something might change. Stay tuned to the newsgroup, and announcements on the main class page, for updates.
August 2001
Sun Mon Tue Wed Thu Fri Sat
      1 2 3 4
5 6 7 8 9 10 11
12 13 14 15 16 17 18
19 20 21 22 23 24 25
26 27

Fall Semester
Begins

28

Introduction: What is computer graphics? 

29 30

Raster and
2D Graphics 
Project #1 out

31  

 
September 2001
Sun Mon Tue Wed Thu Fri Sat
            1
2

Labor Day 
(no classes)

4
Graphics Programming: 
OpenGL and the graphics pipeline
5 6

Transformations 

7 8
9 10 11

 

12 13

Hierarchies 
Problem Set #1 out 

14 15
16 17 18

Project 1 Demos 

19 20

Viewing and Clipping

21 22
23 24 25
Guest Lecture:
Paul Heckbert,
The Future of Graphics Hardware: programmability
 

Introduction to Curves
Project 2 out 

26 27

Polygon Meshes and Implicit Curves
Problem Set 1 due

28 29
30            

 
October 2001
Sun Mon Tue Wed Thu Fri Sat
  1 2

 Lighting and Illumination

3 4

Shading 

5 6
7 8 9

Texture Mapping

10 11

Project 2 Demos  Problem Set 2 out

12 13
14 15 16

Review for midterm
 

17 18

 midterm 

19

Mid-Semester
Break 

20
21 22

Mid-Semester
Break 

23

Keyframe Animation
midterm grades due

24 25

Motion Capture
Project 3 out

26 27
28 29 30

Simulating Motion
Problem Set 2 due

31      

 
November 2001
Sun Mon Tue Wed Thu Fri Sat
        1

Scan Conversion

2 3
4 5 6

 Visibility

7 8

Ray Casting 

9 10
11 12 13

Spatial Data Structures

14 15

Project 3 demos 
Problem Set 3 out
Project 4 out

16 17
18 19 20

Ray Tracing 

21

Thanksgiving
Break

22

Thanksgiving
Break

23

Thanksgiving
Break

24
25 26 27

Volume Rendering and Sci Viz
 

28 29

 Non-photorealistic Rendering

30  

 
December 2001
Sun Mon Tue Wed Thu Fri Sat
            1
2 3 4

 Virtual Environment 

5 6
Guest Lecture:
James Kuffner

Video Game Programming

7 8
9 10 11

Project 4 demos 
Problem Set 3 due

12 13

final exam 

14

 

15
16 17

 

18

 

19

 

20

 

21 22
23 24 25 26

final grades due 

27 28 29
30 31