NETREK DEFINITIONS What is an ogger? A scum? A DI point? ---------------------------------------------------------------------- Date: Wed, 16 Jan 91 12:38:09 -0500 (EST) From: "Terence M. Chang" To: Bulletin Board Administration Subject: What "DI" is. Cc: According to the authors, DI is "Destruction Inflicted." It is simply your (planets+bombing+offense) ratings x (Tmode hours). When you a receive a promotion "on DI", it means that you could sit around and do nothing while waiting for the required number of hours and still get the promotion. E.g., Admiral Flatliner has only 27.19 hours while 40 hours and a ratings total of 8 are required for the rank. 8 x 40 = 320 DI. Flatliner's ratings add up to 11.69, so 27.19 x 11.69 ~= 320. Note that it is possible to lose DI because your ratings are always relative to the global average. The double DI and quad DI promotions are fairly meaningless -- basically you can get a promotion with insufficient ratings but lots of hours. Terence ------------------------------ Date: Fri, 7 Dec 90 13:37:17 -0500 (EST) From: Kevin Michael Bernatz To: Bulletin Board Administration Subject: Re: TEAM ALL-XTREK No, no, no, no, no.. Definition: Og....The act of Ogging. The process of cloaking and appearing adjacent to enemy while firing torps and tractoring on to him. Purpose: To kill. Without caring about dying in the process, also called suiciding. Ogging is an art, it consists of knowing when to cloak and when to uncloak. For further details, see Chang, Terence. Planets are not subject to Ogging, since no one can here their screams. Brought to you by the deranged mind of, Commodore Sun Tzu ------------------------------ Date: Fri, 1 Mar 91 09:54:04 -0500 (EST) From: Hugh Moore To: Bulletin Board Administration Subject: Definitions I'd like to take the time to go through definitions and explainations. Og: Also Ogg, Oggg, and Ogggg (you get the idea). To kill another ship by charging at him -- often cloaked without caring about your own death. Ideally, if you die, your explosion should finish him off. So named because Terence did this frequently with the extra ship Og. Genocided race planets: Those extra 10 planets you own after killing off an entire race. So called because it was noted that "Fed Space" wasn't really acurate if the Feds had been killed off. Surface Bombing: bombing outside planets, genocided race planets, and other undefended planets. Deep Bombing: bombing deep in enemy teritory. This often involves cloaking, and is very important at the begining of the game. Runner Scum: Berkley term. 1) This refers to those who run from and even fight in hopes of gaining the advantage of shooting backwards. It is important that this does not include running when outnumbered, injured, or out of fuel. It also does not include merely attemping to stay at range--where a smaller ship is more effective. Runner scum are looked down upon because this tactic can't be used by everyone. If it were, there would be no kills. So those who try to make the game more interesting get reamed. 2) also often used to descibe those who hide in the backfield and only fight the occational straggler. Ogger Scum: Those who Ogg for no understandable reason. This does not include those who occationally Ogg planet takers with kills, bombers, and star bases. However, there are people who Ogg people with no kills, and people who never take planets simply because it's the only way they can see anyone blow up other than themselves. Terence has advertised this sort of behavior as good. This kind of player is obnoxious because it undermine the intire concept of doggfighting (the better player survives). Ratings Scum: Those who work so hard to improve their own ratings that they hurt thier team. Planet Scum: A sub-group of Ratings Scum. Those who waste armies by dumping them on planets that can't be defended in order to improve their planet ratings. This can acutally help the team if they have a lot of armies or are against a clueless opponent. Often, however, it hurts the team because the planets are quickly recaptured and the armies are lost for good. Ratio Scum: Another sub-group of Ratings Scum. Those who are so cautious about dogfighting that they rarely get a chance to do it, but prefer to pick up injured ships. These hurt a team by stealing kills from those who would use them (to take planets) and by filling up a team slot with a more-or-less useless player. Frequenly, star bases are Ratio Scum. Ensign Clueless: A special term to denote those players who don't really know how to play very well, but help their teams greatly by being at the right place at the right time. These guys can really help Oggers and planet taker by distracting opponents and often serve to scare off runner scum who would be taking planets. Scarecrow: A player who stays in a dangerous situation even though he is out of fuel or badly damaged in the hopes of tricking an opponent into wasting time or even running. I should point out that at times, calling someone a scum is a compliment. Particularly, Planet Scum and Ogger Scum can often help their teams, and are cheered by thier fellows. ZZnew guy ------------------------------ Date: Fri, 1 Mar 91 10:12:19 -0500 (EST) From: Hugh Moore To: Bulletin Board Administration Subject: Oh yeah Hitler: a player who comes in on the other side in order to hurt them and then quits out again and rejoins his old team. This happens less now that you can't be on the wait que a bunch of times. Client scum: someone who uses clients on non-client nights. At lease most of these are from Berkley. Most popular are plasma clients and phaser clients. I think it's pretty clear that these people are cheating. ZZnew guy ------------------------------ Newsgroups: alt.games.xtrek From: pullen@cs.washington.edu (Walter D. Pullen) Subject: Scum, scum, and more scum. Date: Mon, 16 Mar 92 07:57:25 GMT I've heard usage of many different kinds of "scum" players on this group, and, in order to get the different kinds of terminology clear, I figured I'd make up a list of all the kinds of scum I can think up. I'm sure a bunch of you can make some corrections and additions to the 26 types of scumming I've listed below, and feel free to do so. :) ... Planet scum: People who take planets whenever they can, and as often as they can, not worrying about how well defended the planet is, and of course they tend to only leave one army on it. Runner scum: Players who refuse to dogfight even when the fight would be a fair one. Applies especially to planet takers and scout bombers. Ogger scum: These are people who ogg everyone in sight, even people who don't have kills, just to annoy the other team. Ratings scum: General scummy players who only play to make the next rank and don't bother helping their team any. Rampant on foghorn. DI scum: Similar to ratings scum, these people either only play during the initial bombing runs, or else quit out near the end of the game when there are no more chances for lots of bombing and planet taking. Resurrection scum: People who kill you right when you enter the game. The worst scum of this type can kill you in this manner several times (especially in a borg on needmore) each time you get pissed off and come in to kill the person only to be smashed by a plasma and 8 torps before you can move or fire anywhere. Type II Resurrection scum: Basically the opposite of the above. These people use a shiny new ship or two to take out most anyone near their home planet, i.e. you are beautifully dogfighting, and manage to take out that BB in your DD. Unfortunately you are now going warp 2 and he comes right back in and flies at you in a new CA at warp 9 and your kill quickly becomes his kill. T-mode scum: The worst slime in the galaxy. These are the people who at 3am log in 4 times on each side as guest, and then come in as their main character and bomb everything and take over the galaxy a few times while they are the only one playing = lots of DI. Borg scum: People who play borgs during non-borg hours or on non-borg servers. Occasionally found on foghorn and elsewhere. Hitlers: Scum who log in specifically to hurt a team, and so help the opposing side. This can involve giving away kills, going in as their SB and letting the enemy kill it (along with 25 armies), telling the other side who's carrying, along with other nasty things. Starbase scum: People who play a SB and try to individually waste anyone that comes near. This involves cloaking and when an enemy comes within range, quickly uncloaking and tractoring it in to its death. Common tactic found most anywhere. I do it all the time. :) Kill scum: People who only play to rack up kills and don't do anything with them to help their team. They are often found hanging around the SB or around a last planet where they can easily rack up kills. Stealer scum: Very annoying teammates who steal your kills or planets, e.g. you skillfully wound Flt. Capt. Dodgeswell after a hard dogfight and are about to take him out when some Lieutenant flies in and takes the kill with one phaser, or you use 4 of your armies to neutralize a planet, only to have someone else take it when you are away getting more armies. Generally doesn't apply if they take kills from the SB or take heavily contested planets. Peace scum: Players who declare peace against the opposing team so they can get confuse some of the enemy to waste fuel, and can fuel off of the enemy planets as well. Generally not applied to scouts mapping the galaxy at the beginning of a game if they declare peace. Switcher scum: People who switch sides in the middle of a game, often to the more clueful team so they can benefit by a quick genocide. Especially scummy is to log in on one side, and bomb the enemy flat, then quickly switch and bomb the first team flat, to rack up DI. Bomber scum: Clueless teammates who during your last planet stand bomb the nearest planet that has 5 armies in something other than an AS, or bomb in an AS when the planet has 6..8 armies, resulting in an enemy planet with 4 armies that you have no hope of ever taking. Wall scum: Generally only found on needmore where you can go through the walls but yet torps and plasmas det on them. These are people who hang around near the wall, fly through it for a few seconds in order to let off a plasma and a torp stream, and then go back through the wall just before the enemy torps reach them. This is especially fun in a SB where your tracking torps can reach the enemy home planet from the wall. This can also apply to killing teammates against the wall to get kills, or players who plasma themselves to death against the wall just when you are about to kill them. 3rd space scum: People who bomb or take planets in 3rd space to give them a planet advantage. Robot scum: Players who bring in a 3rd space robot to give them an initial advantage if they get genocided, or else attract the Terminators or Hunterkillers over into enemy space to wreak havoc. Message scum: People who send nasty or insulting messages to individuals or teams to intimidate or scroll their screen so they can't read useful stuff. Especially applies to those robots. Faker scum: People who do things like fly their SB at warp 1 when it's not damaged, or pretend to be damaged so you'll chase them and they can waste you. Newbie scum: Merciless players who target Ensigns and other newbies and waste them several times to rack up kills so they can do whatever. Ensign scum: Good players who log in as guest or a new Ensign character so people will think they are clueless, until they promptly get wasted. Especially fun to do against the Newbie scum above. Name scum: Similar to Ensign scum, people who play under a different name then they are accustomed to. Often involves switching terminals with a teammate to confuse the enemy or give an advantage. E.g. a good dogfighter gets a kill and switches terminals with the team planet taker. Clueless scum: People on your own team who do stupid things that don't help it any, including but not limited to: giving the enemy kills, picking up your only armies and then promptly dying, not listening to messages, etc. Terminal scum: People who kick you off that nice color xterm because you're playing games and they want to use it to get some work done. ... Of course I like that one definition I read on this group a while back, that a ___ scum is someone who does ___ more than I do. :) ------------------------------ Newsgroups: alt.games.xtrek Date: Mon, 16 Mar 1992 10:56:47 -0500 From: Thomas Omar Smith Subject: Re: Scum, scum, and more scum. HEY, YOU FORGOT MY GROUP!!!!!! Phaser Scum: people who, at every opportunity, will try to prove that Phasers are superior to torps and plasma, and who will was an entire ships worth of fuel chasing a phasering a scout . ------------------------------ Newsgroups: rec.games.netrek Date: Tue, 7 Apr 1992 21:47:50 -0400 From: Kevin Michael Bernatz Subject: Re: Ogging and other Arcane Terms Hi all, Ok, you want the origin of "Ogg", I'll give it to you. This is THE official, 100% proof, everyone-else-is-full-of-it story. Back in, I believe, November/December of last year I use to play netrek much more than now. At the time, I was probably only Flt Captain Sun Tzu, maybe even just a Captain. A group of us, which included Jay Hui (TheSlug), Byron Sinor (Krang), and Steve Russel (Khelik) were playing netrek with Terence. The three of us were Feds, Terence was Orion. It was a full game, and Terence had come in as Og <== (beginning to get how it happened :> ). At this time, suiciding people with kills *NEVER* happened. Dogfighting rained supreme, and cloaking was used only for planet taking, that is until Terence decided to teach us CMU boys a'lesson. Steve had accumulated a 3, 4 kill ship and had taken Spica (or El Nath, I don't remember) and Terence chased him and tried to mutual with him. Steve killed him, but was left at ~90% internal. As he wiggled towards Fed. space he watched the galactic map as Og reappeared and began to move rapidly in his direction. I will never forget how his voice shattered the calm of the cluster with yells of "It's OGGGGGGGG. HELP! HELP!!!!!!!!!. It's OOOOOOGGGGGGGGGGGGGGGG!!!". His final words were something to the effect of "AAAAAAAAAArrrrrrrgggggghhhhhh, I've been Ogged!!". Jay and I immediately picked up on the effectiveness of suiciding people, and had Terence show us how to do it better. That is how Ogging started getting popular, and how the name spread through Netrek History. -KB Credit to Steve Russel, who is no longer here to enjoy the game that he established a prime word in..... God bless. ------------------------------ Newsgroups: rec.games.netrek Date: Thu, 16 Apr 1992 06:12:04 -0400 From: "Timothy C. Worsley" Subject: Common and Uncommon netrek terms This list is not complete. Feel free to add to it. I will try to list histories if I know them. [ duplicate entries deleted -- jch ] Human Target: A battleship Ogg done without cloaking at warp 8 in order to clear space. Named after Hugh Moore's ship of the same name. Offensive Tackle: See Human Target. Named for Jon Kim's ship of the same name. Shark Ogg: To Ogg, without cloaking, by following a player just outside of effective weapon range, until s/he reaches an obsticle, and then attacking. ++: carrying. More or less plusses represent an exact knowledge of number of armies. The ROBO effect: Shooting a plasma as soon as it is fired. Some only count this as the ROBO effect if the phasorer is then accused of playing a 'borg client. Klown: To kill a starbase with a 1 point phasor. Named after Killer Klown, who lost a starbase in this manner. Hydra: An immortal scout. "Hydra, mighty Hydra: If you cut off one head, another will grow in it's place." Redlining: Flying for a long period of time with an e-temp above 95. Pig: A 'Borg client written my Tod Mummert. Also, any player who uses this client. Named after MUCUS PIG. Net lag: Slowing down and loss of information due to delay over the internet. Pop: When a planet grows armies. Kids: Armies. (I know there's an origin, but I'm not sure what it is.) Pregnant: Carrying armies. Third space scum: Someone who takes over neutral space rather than working for a genocide. Crack him open: Ogg a ship on the off-chance that it may be carrying. The Grey Elf effect: To suddenly dodge into a stream of torps. He named it himself. Bowling balls: Plasma torpedos. Named by Ben Peal. Pizza scum: A player who takes up a slot, normally cloaked, while eating, going to the bathroom etc. det: to detonate torpedos. INL: Intercolleget Netrek League ZZnew guy: Some guy who used to be the best, but the world passed him by. ------------------------------ From: sfd@bezier.berkeley.edu (Scott Drellishak) Newsgroups: rec.games.netrek Subject: Re: Common and Uncommon netrek terms Date: 16 Apr 92 19:42:00 GMT The Grey Elf effect: To suddenly dodge into a stream of torps. He named it himself. Oh, please. This is much better known as "Pac Man Fever!" You know, eating the dots. Scott ------------------------------ From: hchen@bagpipe.reed.edu (Hunter B. Chen) Newsgroups: rec.games.netrek Subject: Re: Common and Uncommon netrek terms Date: 17 Apr 92 08:25:26 GMT There's also: Bot: M5, HAL, Guardian, or Colossus. Not to be confused with 'Borg. Non-sig: Non signature Borg Cookie: Plasma Chaos server: Utexas or KSU server with high refuel rates, free plasmas, and Galaxy classes. Also known as Galaxy server. Bronco server: Bronco-type servers, such as CMU, Berekeley, USC, and UofW. Differs from Chaos servers in refuel and plasmas. No Galaxies. Barren: No armies (duh, ;)) Clueless: A generally derogatory term referring to a player's inability to match to expected levels of play either due to lack of experience or poor ability. Wocka Wocka Wocka: Pac Man effect of eating enemy's torps without detting. Also labelled as the Grey Elf Effect. Gen: Genocide Newbie: One who has just started playing netrek. NTA: NeTreker's Anonyomous. Hoser: Practice bot. Also a derogatory term. harlequin ------------------------------ Newsgroups: rec.games.netrek Date: Fri, 22 Jan 1993 02:53:04 -0500 From: Sean Christopher Simmons Subject: Re: Learning SB Excerpts from netnews.rec.games.netrek: 20-Jan-93 Learning SB Leonard Dickens@mimsy.um (6998) > R0->ALL Wreck :-* > The second is a weenie invention lacking elegance; don't do it. The :-* is reserved for hitting a carrier with plasma. One uses one * for every army. Note of style: One is not allowed to post SMACK!, DOOSH! etc for a carrier who has succeeded in thier mission even parlially (dropped 2 armies on a non-agri, etc.). If you have been gloating and a carrier DOES manage to take a planet under you, he is allowed to post a DOOSH! message or :-* face after the planet's name (Romulus :-***). If you are killed by a player phasering your own plasma in your face she may post !KCAMS. It is in poor taste for a base to post a SMACK! message for a cloaker, although for non-cloakers, it's OK. DOOSH! messages for less than 3 armies are pathetic. For three or four, they still show insecurity. One should only post army motel messages for players who you fear will really take you planets. Posting a message about an actual army hotel is kicking someone when they'e down. A true army hotel will pick up and run around for a long time, hopefully calling for escort, being too afraid to drop. A true army hotel is someone who you would prefer if they pick up than if they left the armies scattered on random planets. ZZnew guy ------------------------------ Newsgroups: rec.games.netrek From: markiel@callisto.pas.rochester.edu (Andrew Markiel) Subject: Re: Some questions by a beginner... Date: Mon, 12 Apr 93 01:14:28 GMT In article <1q8dhvINN7rc@dns1.NMSU.Edu> jcho@dante.nmsu.edu (CHO) writes: >1) What does LPS mean? (i.e. LPS Hydrae or Ear LPS) Last Planet Stand. If the enemy is down to a few planets, it's useful to try to get the hardest ones first (like the home planet) while they are still uncertain which planet you're planning to take: i.e. you can fake an attack on a different planet in hopes of drawing away some defenders. If it gets down to an LPS on the hardest planet, it's much harder to take since the enemy knows exactly where you're going. >2) What does Rf++ or F1++ or K0++ mean? The hints docs say it >MIGHT mean Rf, F1, and K0 are carrying armies... If that is true >how do they know they are carrying armies? If you set your galactic map to show armies ('B') then when you see a ship with kills headed to a planet with armies, it's a good bet they're picking up...you can get info on the planet before and after, count up the difference, and that's how many they carry. -Grey Elf markiel@callisto.pas.rochester.edu ------------------------------ From: Jon Blow Newsgroups: rec.games.netrek Subject: Doosh? Date: 7 Aug 1993 19:34:54 GMT Steve Sheldon writes: > I'm not sure where DOOSH came from. As far as I know, it came from guys (Ginger, Freeman, Duck?) playing netrek from e260 here at Berkeley. Duck used to make phaser sound-effects when he would decloak and fire while ogging. Freeman (I think) would make a quiet "doosh" sound when he successfully ogged someone ('doosh' is an onomatopoetic sound representing the explosion.) But Freeman got kind of loud at times, and he (and others, because it was fun) started yelling "doosh!" after particularly difficult or important oggs. > It means to kill another player who is carrying armies. Actually, this is sort of oversimplified. It means to kill an important carrier who is carrying a reasonable number of armies. Any kill of a base that has been effective in gameplay is a doosh, whether the base was carrying armies or not. There are some other odd spots where "doosh" applies. Any particularly large display of carnage (such as two fleets meeting at a planet and going up in an 8-ship chain explosion) certainly qualify. Also, even if a starbase were very weak and innefective, any base ogg where 6-7 ships uncloaked simultaneously from well-spread angles such that it is very clear that the base hasn't got a snowball's chance in hell, is quite clearly a "Doosh!" I sort of find the servers with "in-server autodoosh" annoying. If someone is on the front line and picks up two armies to keep them from getting bombed and expects to die anyway, and someone comes up and kills him, that is by no means a doosh, but the server will announce "doosh" anyway, which is silly. Of course, the word has evolved even more. "Doosh doosh!" is often used verbally as an interjection celebrating success. Also, the gerund "dooshing" is often synonymous with "playing netrek" (along the same lines as "trekking", but with more violent connotations.) -Hell "wannabe linguist" Peacock ------------------------------ End of DEFINITIONS ******************