Event Schedule

This page shows the event schedule for the RoboCup 2003 Symposium. Below are the quick links to help you navigate this page.




Thursday, July 10

Time Track 1 Track 2 Track 3 Slot
9:00
opening

9:15
Veloso

10:05
RoboCup Roadmap and Future of Robocup
11:35
break

11:50
Mataric

12:40
break

14:30 AI 1 Vision 1 Humanoid/Legged 1.1
14:55 AI 1 Vision 1 Humanoid/Legged 1.2
15:20 AI 1 Vision 1 Humanoid/Legged 1.3
15:45 AI 1 Vision 1 Humanoid/Legged 1.4
16:10
break

16:25 AI 2 Vision 2 Misc. Robotics 2.1
16:50 AI 2 Vision 2 Misc. Robotics 2.2
17:15 AI 2 Vision 2 Misc. Robotics 2.3
17:40 AI 2 Vision 2 Misc. Robotics 2.4
18:05
break

18:20
SIG Overview

18:40 2:00
Poster Session
20:40 3:00
Dinner

Friday, July 11

9:00
Nehmzow

9:50
break

10:05
Dario

10:55
break

11:10 AI 3 Education Simulation 3.1
11:35 AI 3 Education Simulation 3.2
12:00 AI 3 Education Simulation 3.3
12:25 1:50
break
14:15 2:00
SIGs
16:15
break

16:30 AI 4 Planning 4.1 4.1
16:55 AI 4 Planning 4.2 4.2
17:20 AI 4 4.3 4.3 4.3
17:45
concluding remarks

18:00
end




Session Presenters

Time Slot Session/Entry Session
Title Corresponding Author
Track 1 1.1 AI 1 AI Methodology Complexity Science and Representation in Robot Soccer Blaine Price
Track 1 1.2 AI 1 AI Methodology Sim Recognition and prediction of motion situations based on a qualitative motion description Ubbo Visser
Track 1 1.3 AI 1 AI Research Evaluating Team Performance at the Edge of Chaos Mikhail Prokopenko
Track 1 1.4 AI 1 AI Research Hidden Markov Modeling of Team-play Synchronization Itsuki Noda
Track 1 2.1 AI 2 AI Methodology Sim Designing Agent Behavior with the Extensible Agent Behavior Specification Language Martin Lötzsch
Track 1 2.2 AI 2 AI Methodology Sim Feature-based Declarative Opponent-Modelling Timo Steffens
Track 1 2.3 AI 2 AI Methodology Sim Scenario-based Teamworking, How to Learn, Create, and Teach Complex Plans? Ali Ajdari Rad
Track 1 2.4 AI 2 AI Methodology Sim Specifying Agent Behaviors with UML Statecharts and StatEdit Jan Murray
Track 1 3.1 AI 3 AI Hardware Echo State Networks for Mobile Robot Modeling and Control Paul Plöger
Track 1 3.2 AI 3 AI Hardware Model and Behavior-Based Robotic Goalkeeper Pedro Lima
Track 1 3.3 AI 3 AI Vision Evolving Visual Object Recognition for Legged Robots Juan Cristobal Zagal Montealegre
Track 1 4.1 AI 4 Sim AI Coaching Advice and Adaptation Patrick Riley
Track 1 4.2 AI 4 Tech sim Technical solutions of TsinghuAeolus for Robotic Soccer Jinyi Yao
Track 2 1.1 Vision 1 Vision A Real-Time Auto-Adjusting Vision System for Robotic Soccer Matthias Jüngel
Track 2 1.2 Vision 1 Vision Fully Autonomous Robust Color Classification Ingo Dahm
Track 2 1.3 Vision 1 Vision Knowledge-based Autonomous Dynamic Color Calibration Nick Barnes
Track 2 1.4 Vision 1 Vision Playing Robot Soccer under Natural Light: A Case Study Gerhard Kraetzschmar
Track 2 2.1 Vision 2 Vision ChipVision -- A Vision System for Robots Based on Reconfigurable Hardware Carl Benson
Track 2 2.2 Vision 2 Vision Tracking Regions Felix von Hundelshausen
Track 2 2.3 Vision 2 Vision Legged Fast and Robust Edge-Based Localization in the Sony Four-Legged Robot League Thomas Roefer
Track 2 2.4 Vision 2 Vision/Methodology A Symmetry Operator and its Application to the RoboCup Kai Huebner
Track 2 3.1 Education Education RoboCup as an Introduction to CS Research Peter Stone
Track 2 3.2 Education Education RoboCup in Higher Education: A Preliminary Report Elizabeth Sklar
Track 2 3.3 Education Education Scaffolding Children's Robot Building and Programming Activities Peta Wyeth
Track 2 4.1 Planning Hardware Planning Planning trajectories in dynamic environments using a gradient method Alessandro Farinelli
Track 2 4.2 Planning Planning Representation Local Multiresolution Path Planning Sven Behnke
Track 3 1.1 Humanoid/Legged Humanoid A humanoid approaches to the goal-reinforcement learning based on rhythmic walking parameters Minoru Asada
Track 3 1.2 Humanoid/Legged Humanoid Design of Walking Gaits for Tao-Pie-Pie, a Small Humanoid Robot Jacky Baltes
Track 3 1.3 Humanoid/Legged Humanoid ProRobot – Predicting the future of humanoid robots Ralf Regele
Track 3 1.4 Humanoid/Legged Legged Sensorics Traction Monitoring for Collision Detection with Legged Robots Michael Quinlan
Track 3 2.1 Misc. Robotics Architecture Hardware Multi-Robot Control in Highly Dynamic, Competitive Environments David Ball
Track 3 2.2 Misc. Robotics Methodology Developing Comprehensive State Estimators for Robot Soccer Thorsten Schmitt
Track 3 2.3 Misc. Robotics Small-Size Methodology Cooperative Soccer Play by Real Small-Size Robot Kazuhito Murakami
Track 3 2.4 Misc. Robotics Small-Size Sensorics Image-Based Versus Position-Based Servoing Using On-Board Vision for Robocup F-180 League Mobile Robots Paul Lee
Track 3 3.1 Simulation Simulation A Plugin-Based Architecture For Simulation In The F2000 League Alexander Kleiner
Track 3 3.3 Simulation Simulation Vision Development of a Simulator of Environment and Measurement for Autonomous Mobile Robots Considering Kazunori Umeda
Track 3 3.2 Simulation Simulation Simulation League: The Next Generation Oliver Obst



Poster Presentations

Title Corresponding Author
Educational Feautures of Malaysian Robot Contest Amir Shafie
A Hybrid Software Platform for Sony AIBO Robots Huosheng Hu
A Rule-Driven Autonomous Robotic System Operating in a Time-Varying Environment Jianqiang Jia
Trot Gait Design details for Quadrupeds Vincent HUGEL
Reducing the communication for multiagent coordination in the RoboCupRescue Simulator Arnoud Visser
Pseudo-Local Vision System Using Ceiling Camera for Small Multi-Robot Platforms Yasuhiro Masutani
Using Model-Based Diagnosis to Build Hypotheses about Spatial Environments Oliver Obst
Self-Localization Method Using Two Landmarks and Dead Reckoning for Autonomous Mobile Soccer Robots Takeshi Matsuoka
Speed-Dependent Obstacle Avoidance by Dynamic Active Regions Vlatko Becanovic
Using the Opponent Pass Modeling Method to Improve Defending Ability of a (Robo)Soccer Simulation Team Hamid Younesy
Design of an Ultrasonic Vision System for Environmental Perception and Object Recognition in Robot Soccer Patrick Mansn
Topological Navigation in Configuration Space Applied to Soccer Robots Pedro Lima
A Fuzzy Reinforcement Learning for a Ball Interception Problem Tomoharu Nakashima
Intelligent Control of Autonomous Mobile Soccer Robot Adapting to Dynamical Environment Ryotaku Hayashi
A Hierarchical Multi-Module Learning System based on Self-Interpretation of Instructions by Coach Yasutake Takahashi
Autonomous Robot Controllers Capable of Acquiring Repertoires of Complex Skills Michael Beetz
A New Odometry System to Reduce Asymmetric Errors for Omnidirectional Mobile Robots Peiman Amini
Texture-based Pattern Recognition Algorithms for the RoboCup Challenge Huosheng Hu
An Open Robot Simulation Environment Toshiyuki Ishimura
Application of Parallel Scenario Description for RoboCupRescue Civilian Agent Kosuke Shinoda
RoboCup Advanced 3D Monitor Joao Pavao
RoboCup Rescue Simulation: Methodologies and Tools for Practical Applications Luca Iocchi
Towards an Intelligent Vision system with Variable Illumination in Middle Size RoboCup Mansour Jamzad
Filling the Gap among Coordination, Planning, and Reaction Using a Fuzzy Cognitive Model Matteo Matteucci
Toward an Undergraduate League for RoboCup Elizabeth Sklar
A probabilistic framework for weighting different sensor data in MUREA Marcello Restelli
Plays as Team Plans for Coordination and Adaptation Brett Browning
Progress in Learning 3 vs. 2 Keepaway Gregory Kuhlmann
Distributed Control of Gait for a Humanoid Robot Damien Kee
Predicting Away the Delay Sven Behnke
Towards a Probabilistic Asynchronous Linear Control Theory Daniel Polani
Recognizing and predicting agent behavior with case based reasoning Jan Wendler
Case based game play in the robocup four legged league: Part I the theoretical model Alankar Karol
How contests can foster the research activites on robotics in developing countries: Chile a case study Javier Ruiz-del-Solar
Grounding Robot Sensory and Symbolic Information using the Semantic Web Christopher Stanton